Vault
(My entry for the Ludum Dare 37 compo, with the theme "One Room" and created entirely within 48 hours. Submission page: Here)
You are a police detective, asked to investigate a double homicide.
A millionaire woke up this morning to find two thieves dead in his super secure vault.
Search the crime scene for clues and discover what really happened...
Controls:
Arrow-keys: Move around
Z (or N or C, referred to as O): Inspect where you are facing, and progress dialogs.
X (or M or V, referred to as X): Use the currently equipped item.
Enter: Open the Pause/Inventory menu
Inventory:
Up/Down: Select item
Z: Equip or Unequip
X: Close inventory
Status | Prototype |
Platforms | HTML5 |
Release date | Dec 12, 2016 |
Author | Aviv |
Genre | Puzzle |
Made with | PICO-8 |
Tags | Ludum Dare 37, PICO-8 |
Code license | MIT License |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Ludum Dare |
Download
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Pico-8 Cartridge (source) 16 kB
Comments
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Hey Your game is pretty kickass,
I'm working on a video project called time capsules focusing on game indie devs. It's similar to sending a message to your self in 50 years;
Only five questions for my documentary:
1. What feature in your game can the player not experience anywhere else?
2. What's the biggest personal obstacle you had to overcome in creating your game so far? (it could be super technical or anything else that you want to talk about)
3. Who helped you decide to become a game dev?
4. What feature of the game do you absolutely love that no one would probably ever find?
5. What do you believe video games mean to humanity?
First couple of episodes
https://www.youtube.com/watch?v=jhJ3ssjfCgs&t=0s
https://www.youtube.com/watch?v=O0NvEYmqtQ8
https://www.youtube.com/watch?v=dQmeXgsqhBM
if you have some game footage or even better developmental footage of errors or other stuff you'd like to show people who have never programmed a day in their life.
also best ways to contact you, and all social media you use because I'll be displaying those through out the episode.
I think if people dig the game and dig your story they might reach out for questions or colabs you really never know what can come of it.
do you think you'd be interested in being my guest?
Hi There,
Thanks for your interest in my game. How did you find out about it?
Your video project sounds quite interesting, although I'm not sure if I am best qualified for it.
As you can see from my profile page, I can be found on twitter @avivbeeri.
Best regards,
Aviv.